, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FreeInfluenceArray(csLightInfluence *Array)=0 | iLightManager | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRelevantLights(iMeshWrapper *meshObject, iLightInfluenceArray *lightArray, int maxLights, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iMeshWrapper *meshObject, iLightInfluenceCallback *lightCallback, int maxLights, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, iLightInfluenceArray *lightArray, int maxLights, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, iLightInfluenceCallback *lightCallback, int maxLights, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, const csBox3 &boundingBox, iLightInfluenceArray *lightArray, int maxLights, const csReversibleTransform *bboxToWorld=0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, const csBox3 &boundingBox, iLightInfluenceCallback *lightCallback, int maxLights, const csReversibleTransform *bboxToWorld=0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iMeshWrapper *meshObject, csLightInfluence *&lightArray, size_t &numLights, size_t maxLights=(size_t)~0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, csLightInfluence *&lightArray, size_t &numLights, size_t maxLights=(size_t)~0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLights(iSector *sector, const csBox3 &boundingBox, csLightInfluence *&lightArray, size_t &numLights, size_t maxLights=(size_t)~0, const csReversibleTransform *bboxToWorld=0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| GetRelevantLightsSorted(iSector *sector, const csBox3 &boundingBox, csLightInfluence *&lightArray, size_t &numLights, size_t maxLights=(size_t)~0, const csReversibleTransform *bboxToWorld=0, uint flags=CS_LIGHTQUERY_GET_ALL)=0 | iLightManager | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |