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Public API Reference |
An implementation of iCamera that renders a world with a custom projection matrix. More...
#include <iengine/camera.h>
Public Member Functions | |
| virtual iCamera * | GetCamera ()=0 |
| Get the iCamera interface for this camera. | |
| virtual void | SetProjectionMatrix (const CS::Math::Matrix4 &mat)=0 |
| Set the projection matrix. | |
An implementation of iCamera that renders a world with a custom projection matrix.
Main creators of instances implementing this interface:
Main ways to get pointers to this interface:
| virtual iCamera* iCustomMatrixCamera::GetCamera | ( | ) | [pure virtual] |
Get the iCamera interface for this camera.
| virtual void iCustomMatrixCamera::SetProjectionMatrix | ( | const CS::Math::Matrix4 & | mat | ) | [pure virtual] |
Set the projection matrix.