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Public API Reference |
| AddEffector(CS::Animation::iBodyChain *chain, BoneID bone, csOrthoTransform &transform)=0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| CreateInstance(iSkeletonAnimPacket *packet, iSkeleton *skeleton)=0 | CS::Animation::iSkeletonAnimNodeFactory | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FindNode(const char *name)=0 | CS::Animation::iSkeletonAnimNodeFactory | [pure virtual] |
| GetBodySkeleton() const =0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| GetChildNode() const =0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetNodeName() const =0 | CS::Animation::iSkeletonAnimNodeFactory | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveEffector(CS::Animation::EffectorID effector)=0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetBodySkeleton(CS::Animation::iBodySkeleton *skeleton)=0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| SetChildNode(CS::Animation::iSkeletonAnimNodeFactory *node)=0 | CS::Animation::iSkeletonIKNodeFactory | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |