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Public API Reference |
Set a callback which is called when a mesh is added or removed from this sector. More...
#include <iengine/sector.h>
Public Member Functions | |
| virtual void | NewMesh (iSector *sector, iMeshWrapper *mesh)=0 |
| New mesh. | |
| virtual void | RemoveMesh (iSector *sector, iMeshWrapper *mesh)=0 |
| Remove mesh. | |
Set a callback which is called when a mesh is added or removed from this sector.
This callback is used by:
| virtual void iSectorMeshCallback::NewMesh | ( | iSector * | sector, |
| iMeshWrapper * | mesh | ||
| ) | [pure virtual] |
New mesh.
Note that this is also called if the mesh is added as child of another mesh that is in the sector.
| virtual void iSectorMeshCallback::RemoveMesh | ( | iSector * | sector, |
| iMeshWrapper * | mesh | ||
| ) | [pure virtual] |
Remove mesh.