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Public API Reference |
Post processing effects manager. More...
#include "csgfx/shadervarcontext.h"#include "csplugincommon/rendermanager/rendertree.h"#include "csutil/array.h"#include "csutil/dirtyaccessarray.h"#include "csutil/genericresourcecache.h"#include "csutil/parray.h"#include "csutil/ref.h"#include "imap/services.h"#include "ivideo/shader/shader.h"Go to the source code of this file.
Classes | |
| class | CS::RenderManager::PostEffectManager::Layer |
| An effect layer. More... | |
| struct | CS::RenderManager::PostEffectManager::LayerInputMap |
| Custom input mapping for a layer. More... | |
| struct | CS::RenderManager::PostEffectManager::LayerOptions |
| Options for a postprocessing layer. More... | |
| class | CS::RenderManager::PostEffectLayersParser |
| Helper to parse post processing effect configurations. More... | |
| class | CS::RenderManager::PostEffectManager |
| Helper for post processing effects usage in render managers. More... | |
| struct | CS::RenderManager::PostEffectManager::DimensionData::TexturesBucket |
| Textures which have the same properties are managed in one "bucket". More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Post processing effects manager.
Definition in file posteffects.h.