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Public API Reference |
Animated mesh interface file. More...
#include "csutil/scf_interface.h"#include "imesh/skeleton2.h"#include "ivideo/graph3d.h"#include "ivideo/rendermesh.h"Go to the source code of this file.
Classes | |
| struct | CS::Mesh::AnimatedMeshBoneInfluence |
| Represent a single influence of a bone on a single vertex. More... | |
| struct | CS::Mesh::iAnimatedMesh |
| State and setting for an instance of an animated mesh. More... | |
| struct | CS::Mesh::iAnimatedMeshFactory |
| State of an animated mesh object factory. More... | |
| struct | CS::Mesh::iAnimatedMeshMorphTarget |
| A morph target. More... | |
| struct | CS::Mesh::iAnimatedMeshSocket |
| Sockets attached to animated meshes. More... | |
| struct | CS::Mesh::iAnimatedMeshSocketFactory |
| Factory for sockets attached to iAnimatedMesh's. More... | |
| struct | CS::Mesh::iAnimatedMeshSubMesh |
| Sub mesh (part) of an animated mesh. More... | |
| struct | CS::Mesh::iAnimatedMeshSubMeshFactory |
| Sub mesh (part) of an animated mesh factory. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::Mesh |
Meshes. | |
Animated mesh interface file.
Definition in file animesh.h.