This is the complete list of members for
irr::scene::IParticleAttractionAffector, including all inherited members.
| affect(u32 now, SParticle *particlearray, u32 count)=0 | irr::scene::IParticleAffector | [pure virtual] |
| deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::io::IAttributeExchangingObject | [inline, virtual] |
| drop() const | irr::IReferenceCounted | [inline] |
| Enabled | irr::scene::IParticleAffector | [protected] |
| getAffectX() const =0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| getAffectY() const =0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| getAffectZ() const =0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| getAttract() const =0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getEnabled() const | irr::scene::IParticleAffector | [inline, virtual] |
| getPoint() const =0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| getType() const | irr::scene::IParticleAttractionAffector | [inline, virtual] |
| grab() const | irr::IReferenceCounted | [inline] |
| IParticleAffector() | irr::scene::IParticleAffector | [inline] |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::io::IAttributeExchangingObject | [inline, virtual] |
| setAffectX(bool affect)=0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| setAffectY(bool affect)=0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| setAffectZ(bool affect)=0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| setAttract(bool attract)=0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| setEnabled(bool enabled) | irr::scene::IParticleAffector | [inline, virtual] |
| setPoint(const core::vector3df &point)=0 | irr::scene::IParticleAttractionAffector | [pure virtual] |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |