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Public API Reference |
Describes how to deal with alpha values in textures. More...
#include <ivideo/graph3d.h>
Public Types | |
| enum | AlphaType { alphaNone = 1, alphaBinary, alphaSmooth } |
| How to handle alpha. More... | |
Public Attributes | |
| bool | autoAlphaMode |
| Whether 'automatic alpha mode' should be used. | |
| AlphaType | alphaType |
Alpha mode to use when autoAlphaMode is false. | |
| CS::StringIDValue | autoModeTexture |
String ID for texture to retrieve the alpha mode from when autoAlphaMode is true. | |