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Public API Reference |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| ClearMorphTargetWeights()=0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetAnimatedMeshFactory() const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetBoneBoundingBox(CS::Animation::BoneID bone) const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetMorphTargetWeight(uint target) const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRenderBufferAccessor() const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetSkeleton() const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetSocket(size_t index) const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetSocketCount() const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetSubMesh(size_t index) const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| GetSubMeshCount() const =0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetBoneBoundingBox(CS::Animation::BoneID bone, const csBox3 &box)=0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| SetMorphTargetWeight(uint target, float weight)=0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| SetSkeleton(CS::Animation::iSkeleton *skeleton)=0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| UnsetObjectBoundingBox()=0 | CS::Mesh::iAnimatedMesh | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |