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Public API Reference |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddToCollection(iObject *obj)=0 | iLoaderContext | [pure virtual] |
| CheckDupes() const =0 | iLoaderContext | [pure virtual] |
| CurrentCollectionOnly() const =0 | iLoaderContext | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FindLight(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindMaterial(const char *filename, bool doLoad=true)=0 | iLoaderContext | [pure virtual] |
| FindMeshFactory(const char *name, bool notify=true)=0 | iLoaderContext | [pure virtual] |
| FindMeshObject(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindNamedMaterial(const char *name, const char *filename)=0 | iLoaderContext | [pure virtual] |
| FindNamedTexture(const char *name, const char *filename)=0 | iLoaderContext | [pure virtual] |
| FindSector(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindShader(const char *name)=0 | iLoaderContext | [pure virtual] |
| FindTexture(const char *filename, bool doLoad=true)=0 | iLoaderContext | [pure virtual] |
| GetCollection() const =0 | iLoaderContext | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetKeepFlags() const =0 | iLoaderContext | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetVerbose()=0 | iLoaderContext | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |