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Public API Reference |
Generic Joystick driver. More...
#include <iutil/csinput.h>
Public Member Functions | |
| virtual void | DoButton (uint number, int button, bool down, const int32 *axes, uint numAxes)=0 |
| Call this to add a 'button down/up' event to queue. | |
| virtual void | DoMotion (uint number, const int32 *axes, uint nunmAxes)=0 |
| Call this to add a 'moved' event to queue for joystick 'number'. | |
| virtual const int32 * | GetLast (uint number) const =0 |
| Query last position on all axes of joystick 'number'. | |
| virtual int | GetLast (uint number, uint axis) const =0 |
| Query last position on 'axis' of joystick 'number'. | |
| virtual bool | GetLastButton (uint number, int button) const =0 |
| Query the last known button state of joystick 'number'. | |
| virtual void | Reset ()=0 |
| Call to release all joystick buttons (when focus switches from application window, for example). | |
Generic Joystick driver.
The joystick driver is responsible for tracking current joystick state and also for synthesizing joystick movement events. Multiple joysticks are supported; they are numbered starting at zero. Joystick button numbers also start at zero. Typically, a single instance of this object is available from the shared-object registry (iObjectRegistry) under the name "crystalspace.driver.input.generic.joystick".
Main creators of instances implementing this interface:
Main ways to get pointers to this interface:
| virtual void iJoystickDriver::DoButton | ( | uint | number, |
| int | button, | ||
| bool | down, | ||
| const int32 * | axes, | ||
| uint | numAxes | ||
| ) | [pure virtual] |
Call this to add a 'button down/up' event to queue.
Joystick numbers start at 0. Button numbers start at 0.
Implemented in csJoystickDriver.
| virtual void iJoystickDriver::DoMotion | ( | uint | number, |
| const int32 * | axes, | ||
| uint | nunmAxes | ||
| ) | [pure virtual] |
Call this to add a 'moved' event to queue for joystick 'number'.
Implemented in csJoystickDriver.
| virtual const int32* iJoystickDriver::GetLast | ( | uint | number | ) | const [pure virtual] |
Query last position on all axes of joystick 'number'.
Implemented in csJoystickDriver.
| virtual int iJoystickDriver::GetLast | ( | uint | number, |
| uint | axis | ||
| ) | const [pure virtual] |
Query last position on 'axis' of joystick 'number'.
Implemented in csJoystickDriver.
| virtual bool iJoystickDriver::GetLastButton | ( | uint | number, |
| int | button | ||
| ) | const [pure virtual] |
Query the last known button state of joystick 'number'.
Joystick numbers start at 0. Button numbers start at 0.
Implemented in csJoystickDriver.
| virtual void iJoystickDriver::Reset | ( | ) | [pure virtual] |
Call to release all joystick buttons (when focus switches from application window, for example).
Implemented in csJoystickDriver.