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Public API Reference |
Shader selection, shader ticket setup. More...
#include "csutil/compositefunctor.h"#include "csplugincommon/rendermanager/rendertree.h"#include "csplugincommon/rendermanager/operations.h"#include "csplugincommon/rendermanager/svsetup.h"Go to the source code of this file.
Classes | |
| class | CS::RenderManager::ShaderSetup< RenderTree, LayerConfigType > |
| Default shader setup functor. More... | |
| class | CS::RenderManager::TicketSetup< RenderTree, LayerConfigType > |
| Default shader ticket setup. More... | |
Namespaces | |
| namespace | CS |
Main namespace for CrystalSpace. | |
| namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Functions | |
| template<typename ContextNodeType , typename LayerConfigType > | |
| void | CS::RenderManager::SetupStandardShader (ContextNodeType &context, iShaderManager *shaderManager, const LayerConfigType &layerConfig) |
| Setup the standard shader. | |
| template<typename ContextNodeType , typename LayerConfigType > | |
| void | CS::RenderManager::SetupStandardTicket (ContextNodeType &context, iShaderManager *shaderManager, const LayerConfigType &layerConfig) |
| Setup the shader ticket and shader Vs. | |
Shader selection, shader ticket setup.
Definition in file shadersetup.h.