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Public API Reference |
| AddRenderMeshes(CS::Graphics::RenderMesh **meshes, int num, CS::Graphics::RenderPriority defaultRenderPriority, csZBufMode z_buf_mode, iMeshWrapper *mesh) | csRenderMeshList | |
| csRenderMeshList(iEngine *engine) | csRenderMeshList | |
| Empty() | csRenderMeshList | |
| GetSortedMeshes(CS::Graphics::RenderMesh **meshes, iMeshWrapper **imeshes) | csRenderMeshList | |
| SortMeshLists(iRenderView *rview) | csRenderMeshList | |
| ~csRenderMeshList() | csRenderMeshList |