, including all inherited members.
| AddNameChangeListener(iObjectNameChangeListener *listener) | csObject | [virtual] |
| AddRefOwner(void **ref_owner) | scfImplementation< csObject > | [inline, virtual] |
| Children | csObject | [protected] |
| Collide(csColliderWrapper &pOtherCollider, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper | |
| Collide(csObject &otherObject, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper | |
| Collide(iObject *otherObject, csReversibleTransform *pThisTransform=0, csReversibleTransform *pOtherTransform=0) | csColliderWrapper | |
| csColliderWrapper(csObject &parent, iCollideSystem *collide_system, iTriangleMesh *mesh) | csColliderWrapper | |
| csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTriangleMesh *mesh) | csColliderWrapper | |
| csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTerraFormer *terrain) | csColliderWrapper | |
| csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iTerrainSystem *terrain) | csColliderWrapper | |
| csColliderWrapper(iObject *parent, iCollideSystem *collide_system, iCollider *collider) | csColliderWrapper | |
| csid | csObject | [protected] |
| csObject(iBase *pParent=0) | csObject | |
| csObject(csObject &o) | csObject | |
| DecRef() | scfImplementation< csObject > | [inline, virtual] |
| FireNameChangeListeners(const char *oldname, const char *newname) | csObject | [protected] |
| GetChild(int iInterfaceID, int iVersion, const char *Name, bool FirstName) const | csObject | [virtual] |
| GetChild(const char *Name) const | csObject | [virtual] |
| GetChild(int iInterfaceID, int iVersion, const char *Name=0) const | csObject | [virtual] |
| GetCollider() | csColliderWrapper | [inline] |
| GetColliderWrapper(csObject &object) | csColliderWrapper | [static] |
| GetColliderWrapper(iObject *object) | csColliderWrapper | [static] |
| GetCollideSystem() | csColliderWrapper | [inline] |
| GetID() const | csObject | [virtual] |
| GetInterfaceMetadata() | scfImplementation< csObject > | [inline, virtual] |
| GetInternalRefCount() const | CS::Utility::InternalRefCount | [inline] |
| GetIterator() | csObject | [virtual] |
| GetName() const | csObject | [virtual] |
| GetObjectParent() const | csObject | [virtual] |
| GetRefCount() | scfImplementation< csObject > | [inline, virtual] |
| IncRef() | scfImplementation< csObject > | [inline, virtual] |
| InitializeObject() | csObject | [protected] |
| InternalDecRef() | CS::Utility::InternalRefCount | [inline] |
| InternalIncRef() | CS::Utility::InternalRefCount | [inline] |
| InternalRefCount() | CS::Utility::InternalRefCount | [inline] |
| listeners | csObject | [protected] |
| Name | csObject | [protected] |
| ObjAdd(iObject *obj) | csObject | [virtual] |
| ObjAddChildren(iObject *Parent) | csObject | [virtual] |
| ObjReleaseOld(iObject *obj) | csObject | [virtual] |
| ObjRemove(iObject *obj) | csObject | [virtual] |
| ObjRemoveAll() | csObject | [virtual] |
| operator=(const scfImplementation &) | scfImplementation< csObject > | [inline] |
| ParentObject | csObject | [protected] |
| RemoveNameChangeListener(iObjectNameChangeListener *listener) | csObject | [virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< csObject > | [inline, virtual] |
| scfImplementation(csObject *object, iBase *parent=0) | scfImplementation< csObject > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< csObject > | [inline] |
| SetName(const char *iName) | csObject | [virtual] |
| SetObjectParent(iObject *) | csObject | [virtual] |
| UpdateCollider(iTriangleMesh *mesh) | csColliderWrapper | |
| UpdateCollider(iTerraFormer *terrain) | csColliderWrapper | |
| ~csColliderWrapper() | csColliderWrapper | [virtual] |
| ~csObject() | csObject | [virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |