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Public API Reference |
This interface provides played animation instance of a skeleton. More...
#include <imesh/skeleton.h>
Public Member Functions | |
| virtual csTicks | GetDuration ()=0 |
| Get animation instance duration. | |
| virtual float | GetFactor ()=0 |
| Get animation factor. | |
| virtual float | GetSpeed ()=0 |
| Get animation speed. | |
| virtual void | SetDuration (csTicks time)=0 |
| Set animation instance duration. | |
| virtual void | SetFactor (float factor)=0 |
| Set animation factor. | |
| virtual void | SetSpeed (float speed)=0 |
| Set animation speed (default = 1.0). | |
This interface provides played animation instance of a skeleton.
Definition at line 373 of file skeleton.h.
| virtual csTicks iSkeletonAnimationInstance::GetDuration | ( | ) | [pure virtual] |
Get animation instance duration.
| virtual float iSkeletonAnimationInstance::GetFactor | ( | ) | [pure virtual] |
Get animation factor.
| virtual float iSkeletonAnimationInstance::GetSpeed | ( | ) | [pure virtual] |
Get animation speed.
| virtual void iSkeletonAnimationInstance::SetDuration | ( | csTicks | time | ) | [pure virtual] |
Set animation instance duration.
| virtual void iSkeletonAnimationInstance::SetFactor | ( | float | factor | ) | [pure virtual] |
Set animation factor.
| virtual void iSkeletonAnimationInstance::SetSpeed | ( | float | speed | ) | [pure virtual] |
Set animation speed (default = 1.0).