, including all inherited members.
| AddListener(iObjectModelListener *listener) | csObjectModel | [inline, virtual] |
| AddRefOwner(void **ref_owner) | scfImplementation< csObjectModel > | [inline, virtual] |
| csObjectModel(iBase *parent=0) | csObjectModel | [inline] |
| DecRef() | scfImplementation< csObjectModel > | [inline, virtual] |
| FireListeners() | csObjectModel | [inline] |
| GetBaseID(iObjectRegistry *object_reg) | csObjectModel | [inline] |
| GetInterfaceMetadata() | scfImplementation< csObjectModel > | [inline, virtual] |
| GetObjectBoundingBox()=0 | iObjectModel | [pure virtual] |
| GetRadius(float &radius, csVector3 ¢er)=0 | iObjectModel | [pure virtual] |
| GetRefCount() | scfImplementation< csObjectModel > | [inline, virtual] |
| GetShapeNumber() const | csObjectModel | [inline, virtual] |
| GetStandardStringSet(iObjectRegistry *object_reg) | csObjectModel | [inline] |
| GetTerraFormerColldet() | csObjectModel | [inline, virtual] |
| GetTerrainColldet() | csObjectModel | [inline, virtual] |
| GetTriangleData(csStringID) | csObjectModel | [virtual] |
| GetTriangleDataIterator() | csObjectModel | [virtual] |
| IncRef() | scfImplementation< csObjectModel > | [inline, virtual] |
| IsTriangleDataSet(csStringID) | csObjectModel | [virtual] |
| operator=(const scfImplementation &) | scfImplementation< csObjectModel > | [inline] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csObjectModel, iObjectModel > | [inline, virtual] |
| RemoveListener(iObjectModelListener *listener) | csObjectModel | [inline, virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< csObjectModel > | [inline, virtual] |
| ResetTriangleData(csStringID) | csObjectModel | [virtual] |
| scfImplementation(csObjectModel *object, iBase *parent=0) | scfImplementation< csObjectModel > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< csObjectModel > | [inline] |
| SetObjectBoundingBox(const csBox3 &bbox)=0 | iObjectModel | [pure virtual] |
| SetShapeNumber(long n) | csObjectModel | [inline] |
| SetTriangleData(csStringID, iTriangleMesh *) | csObjectModel | [virtual] |
| ShapeChanged() | csObjectModel | [inline] |
| ~iBase() | iBase | [inline, protected, virtual] |